Posts with the “shaft” tag

Dancing princess

A review of the three Puella Magi Madoka Magica films

Six hours. That’s how long all three Puella Magi Madoka Magica movies run for, eclipsing the series run time by over an hour. You could just playlist all the series’ episodes and still have runtime spare to put up screens full of text describing what Gen Urobuchi ate for dinner when he was writing the series. A series that accumulated so much credit with so many fans that such a production would probably still be enough to line studio SHAFT’s pockets for years to come.

forsaking all normal laws, forcibly rewriting the universe and wreathing herself in hellfire

The backlash of course would be immense and it’s perhaps of a good thing that the three movies don’t do this lest we never hear the end of such entitled scorn. Of course when I say three movies, in reality it’s the first two movies which do this and it’s left to the third one to justify the movie franchise’s existence. I was not the greatest of Madoka’s fans when originally watching it as it aired; certainly there is a lot going on in terms of theme, pathos and direction and the pedigree behind it is obvious to see, however it was fundamentally a magical girl show regardless of its subversions or contrary tonal juxtapositions. That’s not a denigration of the genre as a whole, just a matter of taste and it not being to mine.

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Technicolour breakdown

A Monogatari: Second Season review

We’re done with the portmanteaus, no more Bakemono or Nisemono, just Monogatari Second Season. It’s a bit of a misnomer really considering we’re thirty episodes deep already with ONAs scattered about like confetti and a series chronology that’s increasingly difficult to cohere into a straightforward story. Straightforwardness is not what you get with the Monogatari franchise though, which is both in its favour and to its detriment; however more than any of the previous series - the watershed Bakemonogatari, Nisemonogatari then Nekomonogatari - this is what everything has been building up to.

this isn’t just fan-service, this is Shinbo x SHAFT fanservice

Not in terms of story mind you, it’s still the dialogue-heavy, supernatural-affliction scaffolding that has driven the plot from the outset. Certainly not in terms of characters either with the return of just about every female lead barring Suruga and barely a handful of new additions, some of which are difficult to tell apart from already established cast members. No, the build up has been there to tear down and put back together, to lay bare the characters and tropes that, to a certain extent, the franchise has built around itself.

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No Gods or Kings. Only Man.

A review of the Sasami-san@Ganbaranai anime

Sasami-san@Ganbaranai (Sasami@Unmotivated) is very SHAFT. A useless description as everything the studio produces is by definition very SHAFT, but as an adjective it encapsulates the studio's infamous approach: an unwavering confidence in delivery, a devotion to pop-culture and often a production led by designers rather than artists and script writers rather than story. In the pantheon of its shows then, Sasami-san has far less protracted banter than  Bakemonogatari but a stronger narrative than Tsukuyomi.

But it's still inescapably SHAFT, and it may be the tired old man in me, but I really wish it wasn't.

time travelling golems and family members repeatedly rising from the underworld
As a modern take on the the collage of stories from Japan's spiritual history it's fascinating and barrels through the often mercurial Shinto "religion" with its rich pool of deities and paraphernalia, from Amaterasu to Kagusutchi. This isn't however My-HiME's naming of super-powered critters, or the sword naming scheme of innumerable JRPGs, but a fresh story with these multifarious gods and demons set in modern day and all its trappings. Coupled with a dreamy pastel art-style and animation that shoots precipitously from "we'll fix this in the Blu-ray release" to "three animators died producing this" and all the pieces are in place for a must-watch bonanza.

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3 Episode Taste Test: Arakawa Under the Bridge

Perhaps a reflection of a troubled production or the lack of faith placed in the source material, but the opening episodes of Arakwa Under the Bridge are supremely underwhelming. Individual components of the prototypical SHAFT show are all present - the reliance on abstract close ups and over-coloured backgrounds, the ponderous and circular script, the abjectly peculiar concept - however here they've all been weathered by time and overuse and sit bluntly against one another. Without a strong story to carry it, the show is forced to rely upon a script which is bereft of the sharp writing past series have been known for. Only memories of past glories and faith in the studio's ability will determine how much one can both stomach the lacklustre start and how long one can wait for the series to hit its stride.

the charming misadventures of the outlandish river folk

After an unfortunate incident with some hoodlums and a faulty bridge support, Kou Ichinomiya finds himself sinking to the bottom of a river. He is saved by Nino, a local blonde waif; unfortunately the mantra of his life is to never be in a position to owe anyone anything, this is how he came to live under the bridge with Nino and a cavalcade of eccentric characters. This includes the mayor of the riverbank - a man dressed in a full body kappa suit - a belligerent man with a face in the shape and colour of a star and a man who can only walk on white lines, making the trip down from Hokkaido using a linesman's marking machine. This is to say nothing of Nino herself who claims to be from Venus and demonstrates only a fleeting grasp of common sense. Kou's decision to live under the bridge could, for better or worse, entirely undermine his privileged upbringing.

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3 Episode Taste Test: Dance in the Vampire Bund

Stepping back into Moonphase territory while simultaneously riding the resurgent interest in vampires, SHAFT and director Akiyuki Shinbo take on the adaptation of a manga infamous for its racy content and violent overtures. The first three episodes of Dance in the Vampire Bund demonstrate little of the latter and a lot of the former, sparing no expense in keyframing the vacuous male lead slathering neon green liquid onto the diminutive protagonist's naked body. It's uncomfortable for all the wrong reasons and coupled with the blindingly over-animated opening, the series projects itself as yet another tiresome indulgence by a studio producing more misses than hits as of late.

animation is [...] wholly imbalanced lavishing detail on the frequently disrobed Mina and remaining unspectacular elsewhere

Mina Tepes is a vampire of some repute who, after introducing herself to Japan via the high-veracity medium of a late-night talk show, throws herself at schoolboy Akira before attending the school itself. It transpires that she and Akira have a history together and - what else - made a pinky-promise that despite his untimely memory loss, remains important to the confusingly twee vampire princess. When her life is threatened on the outskirts of the under construction vampire island, Akira comes to her rescue and regains some of his fractured memories, however his ordeal is not over when a school council plot to evict Mina from their school turns into a competition to detain the unwilling Akira.

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