Posts with the “swords” tag

3 Episode Taste Test: Hakuouki - Shinsengumi Kitan

In the first three episodes of Hakuouki - Shinsengumi Kitan, activities are split evenly between: smouldering with masculinity while lounging around in a den of exposed chests, or looking doe eyed and getting saved by gentlemen heroically cutting up other gentlemen. Building on the romance game source, its target audience is plain to see, however the female protagonist at the centre of this bevy of testosterone is so bland that it's tricky not to see her as an empty husk of a character, aimed to cover a myriad of Mary Sue paradigms. To its credit, the swords and scheming is interesting if not entirely unoriginal and the supernatural undertones of the opening scenes are left mostly unexplored. The most telling aspect however is Studio Deen's involvement which despite a solid if lacklustre start, bodes ill for the remainder of the series.

an aesthetically muted, vocally competent but generally uninspiring tale of a young girl with a missing father caught up in a bloody battle for stability in feudal Japan

Chizuru Yukimura is a long way from home, after her father came to Kyoto for his work he disappeared; she followed only to be caught up in a common street scuffle. Members of the Shinsengumi, a local vigilante group, defeat her pursuers and take her into their custody claiming she may need to be killed if she is found to have witnessed their fight. It transpires however that her search for her father, a doctor, coincides with the mission they have been tasked with after his disappearance. As Chizuru begins to ingratiate herself with the group, she becomes involved with the Shinsengumi's battle against a group rebelling against the ruling class; an successful attack is launched on their headquarters in which she plays a pivotal role. Her time with the group may have only just begun but they may be the best way for her to find out what has happened to her father.

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Bygones: Shigurui (Death Frenzy)

First released: July 2007

The opening moments of Shiguri are divisive: after a montage of lingering, abstract motions, a retainer prostrates himself before his lord and, in slick, gory detail, fatally offers his intestines up to enforce the severity of his request. What follows in the succeeding episodes is often harrowing, frequently disgusting, but never gratuitous - a meditation on the consequences of violence, set within a fiercely feudal system where the sword is the highest form of law. Coming from the same director as the exquisite Texhnolyze and the same studio as Aoi Bungaku, the subdued and graceful viciousness of the story is accompanied by visuals that are as dark as they are breathtaking. The whole then is a deeply affecting series that challenges many tropes common to the samurai genre and proves there is still a place for a poised and measured storytelling style.

raw and primal, as far from top-knots and toffs as possible

When a local lord calls a tournament, two visibly deformed swordsmen enter the arena: one missing his left arm, the other is blind and limping. The pair share a chequered history as two of the last practitioners of the Kogan style of swordplay. Named after Kogan Iwamoto, who after a faux pas concerning his polydactylism cost him a high ranking position, set up the school. Seigen Irako joined when Gennosuke Fujiki was still an assistant instructor, and after only a year came to rival him in proficiency. Both men vie for the position of successor to the Kogan style, and for the affections of Kogan's daughter, Mie; Seigen's hubris however will be his undoing as the school is unforgiving of slights against them and the punishment meted out will surpass mere cruelty. Revenge however, is just as ruthless.

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3 Episode Taste Test: 11eyes

How many eyes? 11eyes. Certainly more than 3×3 Eyes and The Girl with the Blue Eye, numerically at least. A fascination with eyes and in particular eyepatches (see also Rental Magica, Tenjou Tenge et. al.), this series has the standard outfitting of an enigmatic past and hidden powers connected with said eye as well as a natty patch to keep it all under wraps. Even though it exists as a blatant amalgam of many other ideas and series that have gone before it, 11eyes: Tsumi to Batsu to Aganai no Shoujo (Sin, Damnation and the Atonement Girl) cracks the barrier of dense nomenclature and proves moderately watchable.

it wouldn't be surprising to see a frivolous and inconsequential beach or hot spring storyline in succeeding episodes

A lot of this is down to its refusal to wholly mollycoddle the viewer. By the middle of the second episode the cycloptic protagonist has already worked out it is him that draws those around him into the monster-infested "Red Night" and by the end of the third episode the most recently introduced cast member is given a serviceable raison dêtre. The slow reveal of new party members is still present, again robbed of any interest by the revelatory opening, and the typical standby of the desire to grow stronger and protect those close is bolted to the lead male. By keep the most interesting mysteries close and trivialising the more mundane aspects, the series' introductory episodes maintain interest but demand little further thought.

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3 Episode Taste Test: Seiken no Blacksmith (The Sacred Blacksmith)

Seiken no Blacksmith is about as close to sword porn as anime is likely to get - gratuitous close-ups of everything from katanas to two-handed broadswords, even a sword that turns into a scantily clothed female - there is no doubt that someone on the production team has a borderline fetish for the weapons. It is not surprising given the focus on blacksmithing, however this is the more glamorous face which has a skinny youth forging works of art rather than leathery old men shoeing horses.

enigmatic portents are scattered liberally throughout the opening episodes

Kicking off with one girl's battle against a beast of indeterminate origins made entirely of ice, she is promptly saved by a katana wielding strip of a lad called Luke. Rewinding several hours, the protagonist Cecily is the typical spunky do-gooder: a freshly sired knight who sees off rapscallions in the market place before getting resolutely trounced by a derelict wielding a sword. Her heirloom sword broken, she seeks out her saviour and sporadic blacksmith Luke who bunks with an elf-eared child with a breast fetish. While the plot of the first three episodes isn't entirely predictable, there is a comfortable altruism to the proceedings that prevents anything too dynamic from occurring.

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