Umineko no naku koro ni (When the seagulls cry)

When beginning Umineko no naku koro ni, it was been difficult to predict that the series would by the end feature no less than six witches, one dragon, one butler, three military bunny girls, seven floating females wearing school uniforms crossed with leotards, and hordes of sharply suited goat-men. Saying that it eases into these bizarre characters with subtle hints and smart progress would be a bare-faced lie - it springs these absurdities without warning or concern for cohesion. This is indicative of the overriding attitude of the show: favouring reckless abandonment of storytelling for twists that often test the limits of patience. Were it not so melodramatically entertaining it would be hard to endure.

The softly spoken, servant loving George is in fact a kung-fu master able to literally kick someone's face off

Starting with a set up familiar to those who experienced 07th Expansion's prior work, Higurashi no naku koro ni, a typhoon has sealed off an island of eighteen members of the Ushiromiya family who are tasked with solving a riddle to earn the family inheritance. The riddle pertains to a Golden Land touted by the mysterious witch Beatrice, who takes a sadistic pleasure in torturing and murdering the family members as the bonds fracture and accusations fly. Initially a murder mystery with occult overtones, when the witch Beatrice finally reveals herself, one of the family members refuses to acknowledge her status as a witch and starts a competition to prove each murder could have been committed by a human rather than magic. The series covers four stories, resetting after each one, and introduce increasingly more characters, both magical and human, as well as a deeper look at the magical world inhabited by Beatrice.

The most problematic part of the series is understanding what precisely is trying to be achieved. Battler ostensibly wishes to prove that witches can not exist through torturous application of logic, most of which can barely be given the label due its utter ludicrousness. The thrust of this argument is achieved through a ham-fisted "red truth", which involves Beatrice speaking a phrase and the screen tinting red to indicate that her words are the absolute and unquestionable truth. This poses the immediate question of why not simply utter that witches are in fact real; however this is briefly raised but subsequently discarded due to both parties wishing for an ideological rather tactical victory. Later on in the series this truth speaking can supposedly be countered by, what else, "blue propositions" which must be responded to rather than ignored. Suffice to say, already the bedrock of the series is shaky by implementing such a blunt way of establishing fact from conjecture.

Even when faced with overwhelming evidence, not the least of which that he is arguing with an omnipresent witch who can teleport him at will, Battler maintains his devastating stupidity through to the bitter end. As an audience we are privy to the minutiae of Beatrice's malediction, questioning why we should sympathise with Battler when he is arguing a losing corner - not helped by his reliance on spurious logic that can be charitably described as creative. The plot does nothing to aid this ambivalence: it straps on subplots with glee and rectifies slower periods by bringing in more characters rather than concentrating on the existing ones. With an initial cast of eighteen and a splendid introduction to the back biting and petty bickering stereotypical of a well-to-do pseudo-aristocratic family, plunging into magical girls and living stuffed animals feels sloppy. There is also the more egregious fault of withholding a resolution to the core story; finishing on a lacklustre and suitably tedious plot concerning Battler's busty and magically inclined sister, the competition does not end and the climactic showdown between Battler and Beatrice is trumped by a dragon appearing from nowhere.

Were the characters worth the time it takes to learn their names, their incongruous actions could be overlooked. Instead, each slips neatly into paper thin templates until they are required to fight when their personality is yanked perpendicularly and they are outfitted with some suitably senseless combat ability. The softly spoken, servant loving George is in fact a kung-fu master able to literally kick someone's face off; the silent, angst-filled servant Kanon can summon a magic blade and cut through items and people without restraint. Everyone is prone to the legendary Studio Deen facial distortions, and with it the overwrought laughter and concentrated melodrama; Beatrice is especially wont to this and suffers the most from it. At the outset, her enigma as the unseen monster leant her a monstrous persona which falls away when her capricious and fallible nature is exposed by repeatedly banal conversations with Battler. The third story showed a different, albeit false, side to her but crucially, the concept that an all powerful witch can be defeated by someone as ferociously idiotic as Battler strips her of any weight as an antagonist.

With a muddled plot, a poor goal and unsympathetic characters, is there anything to recommend Umineko no naku koro ni? For better or worse, the series is enjoyable from a trashy, voyeuristic angle; an unintentional comedy that relies on its loose grasp of common sense to entertain and entice. Not content with a thoughtful and complex murder mystery, the focus is always ahead and what could possibly happen next. Once the bunny girls, clad in full naval regalia, appear, the trickle of insanity becomes a deluge. The grandiosely terrible ending song makes sense, Beatrice appearing in an oversexed schoolgirl outfit just fits, the malicious and completely unexplained aunt - there is little the series can't crowbar in and treat like it was part of the plan all along. And it's difficult not to admire that brand of devil-may-care attitude when so many other series are mired in conservatism or salaciousness.

All of this then, from the concept to the awkward, scrappy animation can be discounted for what boils down to raw chutzpah. As the successor to the popular Higurashi, Umineko needed to prove it was different but that damned it to a path of madness; rabidly bolting on plots and characters and rules to reinforce the house of cards it had unwittingly built. It may not be aesthetically pleasing, sonically joyous or intellectually stimulating, but if one is able to penetrate the nexus of ridiculousness the series operates within, entertainment is easy to find even if it is of the unintentional flavour. Not for those who want closure or a sense of accomplishment, but for a sporadically gory and infrequently pretty romp through the world of witches and rich, snotty families, it is second to none.

Responses to “Umineko no naku koro ni (When the seagulls cry)”

Well, it's not exactly that the VN clears up all the issues you described. However, the greater depth to the visual novel gives it all purpose; an internal inconsistency was always the largest flaw with the Umineko anime.

For instance, you often complained that Battler's arguments were too illogical to be taken seriously. This is indeed a problem... when you're expected to take them seriously. The visual novel makes it fairly clear that Battler's arguments are completely spurious, and he doesn't actually come up with some better ones until the answer arcs.

Another thing you found annoying was the sudden shift into fantasy. Of course, the fantasy scenes are the source of several awesome moments (not to mention the two funniest scenes in the entire VN). However, the fourth arc, which you found the most inexplicable, really is incredibly important in terms of revealing the purpose of the magic scenes. It makes it clear that magic scenes are either metaphors or stories; either they're a reflection of something that really happened, or the scene is part of someone's story. Most of the fourth arc's gameboard comes from Gohda, Kumasawa, Jessica, and Kyrie all telling Battler to believe in the witch.

In other words, the real problem in the anime is that, by eliminating a lot of apparently extraneous material due to time constraints, it became hard to understand the truth of events.

Well, Studio Deen probably never loved Umineko anyway. And without love, the truth cannot be seen.
I think you should amend "anime" after every mention of "Umineko" to fix your review.

Because your review's wording is extremely misleading. It's touching errors only found in the anime, yet you seem to be judging the series as a whole.

I only hope you'll read the VN.
keikakudoori's blog has a very nice overview of VN version of the scene in the end of the fourth arc between Lambda and Bern.

This is a wonderful example of just how horribly some of the important parts have been butchered for the anime adaptation (the scene in the anime took like maybe 1 minute).

http://keikakudoori.wordpress.com/2009/12/25/umineko-no-naku-koro-ni-ep4-the-tea-party-for-those-who-wish-to-get-trolled-must-read/
My comment is on the anime series exclusively as I have had no exposure to the visual novel(s) so can only go by what the anime presented. To that end, I think Umineko and Higurashi are fascinating as concepts, but the anime don't do them the justice that perhaps the VNs do.

My quibble with the anime is that it didn't portray the "mystery" behind the fantasy that you speak of to any degree and didn't really pose any questions that seemed to require answering. Had it remained the first arc's "someone's killing us, is it the witch or is it human?" then I could understand it, but as an audience we see the magic/fantasy that Beatrice perpetrates so accept that in place of any more logical explanations which Battler's arguments are far from.

You are right though that direct comparisons with Higurashi are unfair, however not acknowledging that Umineko does, initially at least, live within Higurashi's shadow is similarly unfair. It would be a shame for a subsequent answer series not to be produced, but then I could at least read more of the Umineko Wikipedia entries.
I have to disagree on the 'not intellectually stimulating' part. Umineko is a mystery story with fantasy elements implemented in it. As AB said before me, there is a mystery behind all the fantasy. Comparing it to Higurashi should also not be done either: both are not the same story nor the same genre. Higurashi is a horror story rather than a mystery story and the themes and elements presented are much different.

Higurashi's aspect is "friendship and trust can overcome all obstacles" while Umineko's aspect is "Without love it cannot be seen" ('it' in this case can mean several things, but majorly it means 'truth'). And of course Higurashi's anime will have a better feeling of accomplishment - it had two answer arcs inside of the first season, which means you are going to obviously get answers. If Umineko had two of its answer arcs inside the first season it would have been god awful. Talk to anyone that read the Higurashi VN - hands done they will say the anime is a bastardized version and is actually considered a worse adaption than Umineko.

Umineko Chiru, the answer arcs, already have two games out (EP 5 and EP 6) but considering low dvd sales for Umineko it's unlikely right now that DEEN will adapt it.
I have heard much better things about the visual novel than I have the anime and from what you say it sounds like a more coherent offering than what Deen have made.

There is the supposition that a further series will be made ala Higurashi Kai but whether the introduction of further witches and the arbiters will be handled any better is anyone's guess.
The anime would have been awesome if serialized by a studio capable of actually doing it any justice. The source material is way superior to this crappy adaptation by DEEN and at least on par with Higurashi if not better.

In the VN, once you realize that all the "magic" happening in real world is just stories used in order to cover up for real events, it actually becomes challenging to try to break to the truth. BUT I have to agree - the anime failed to deliver the challenge to the viewers properly.
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