3 Episode Taste Test: Ikkitousen - Xtreme Xecutor

Watching the latest series of Ikkitousen, with the absurd subtitle of Xtreme Xecutor, is like viewing a relic of the past. Series focused on both fighting and fanservice have long since surpassed it in terms of what can be offered: whether that's titillation or solid action, the first three episodes contain much of what characterised the first three series. Primarily an adaptation of the Romance of the Three Kingdoms epic (of which there is a self-titled, more straight faced series airing within the same season) with some lacklustre combat and ludicrously proportioned girls losing their clothing at the slightest opportunity. Next to nothing has changed from the preceding series, so like slipping into an old set of clothes, there is comfort in the familiar but also lamentation at their threadbare state.

this is a series concerned with curvaceous ladies and their disrobing antics

Mostly ignoring the resolute waste of time that was Great Guardians, the schools are enjoying a time of relative peace after the battle which took place at the climax of Dragon Destiny. That is until a spunky young lass appears attempting to make trouble for some fatal grievance her brother-cum-guardian suffered at the hand of the nefarious Sousou. After a selection of tepid duels, some involving baked goods, she is put in her place and only barely manages to escape; she is picked up by Ryuubei stumbling blindly in the rain and taken to Seito. The girl, Bachou, begs to be trained at the school until a misguided excursion with Ryuubei leads to an intervention by the interminably ditsy Hakufu. Now begging to be trained by Hakufu, an imperial decree is delivered with word of a new fighting tournament, issued by someone claiming to be the Emperor Kentei.

Please note: the remainder of this post contains images of nudity, if you are offended by these or are otherwise unable to view these images within your municipality due to laws or moral obligations, please do not proceed.

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Toaru Kagaku no Railgun (A Certain Scientific Railgun)

If the hairs on the back of your neck stand up when Mikoto launches the titular railgun for the first time, no further evidence will be needed to understand that Toaru Kagaku no Railgun is a breed apart. Even when a large part of it is peppy storyline is fruitless meandering, the climaxes of the two main narratives tickle all the right areas of the brain for those looking for something different from the magically imbued children genre. The series is funny without using fan-service, touching without being saccharine and poignant without being overbearing - a grab-bag of amusing antics with a smattering of potent character-lead drama and, contrary to the title, maintains a pleasant disregard towards science.

Fast, brutal and free of the pace-killing monologues which are so often interspersed, these fights are the crowning achievements

Set in the same modernist city as its predecessor, Toaru Majutusu no Index (A Certain Magical Index), Academy city's primary form of law enforcement is the volunteer service, "Judgement". A key member of the 7th District's branch is Kuroko Shirai, a skilled teleport user who also happens to be the room mate of Mikoto Misaka, one of only a few fifth level ability users in the city. When an urban legend of a method to artificially increase one's ability level turns into fact, the number of petty crimes within the city's multitude of districts increases; more worrying however is the torpid state users fall into after limited use. A lugubrious researcher could be involved with the dissemination of the "Level Upper", but it is only the tip of a larger plot though, one which could well tear apart Academy city and those who reside within it.

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Bygones: Shigurui (Death Frenzy)

First released: July 2007

The opening moments of Shiguri are divisive: after a montage of lingering, abstract motions, a retainer prostrates himself before his lord and, in slick, gory detail, fatally offers his intestines up to enforce the severity of his request. What follows in the succeeding episodes is often harrowing, frequently disgusting, but never gratuitous - a meditation on the consequences of violence, set within a fiercely feudal system where the sword is the highest form of law. Coming from the same director as the exquisite Texhnolyze and the same studio as Aoi Bungaku, the subdued and graceful viciousness of the story is accompanied by visuals that are as dark as they are breathtaking. The whole then is a deeply affecting series that challenges many tropes common to the samurai genre and proves there is still a place for a poised and measured storytelling style.

raw and primal, as far from top-knots and toffs as possible

When a local lord calls a tournament, two visibly deformed swordsmen enter the arena: one missing his left arm, the other is blind and limping. The pair share a chequered history as two of the last practitioners of the Kogan style of swordplay. Named after Kogan Iwamoto, who after a faux pas concerning his polydactylism cost him a high ranking position, set up the school. Seigen Irako joined when Gennosuke Fujiki was still an assistant instructor, and after only a year came to rival him in proficiency. Both men vie for the position of successor to the Kogan style, and for the affections of Kogan's daughter, Mie; Seigen's hubris however will be his undoing as the school is unforgiving of slights against them and the punishment meted out will surpass mere cruelty. Revenge however, is just as ruthless.

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Tatakau Shisho (Fighting Librarians)

Most of Tatakau Shisho: The Book of Bantorra feels like an incompetent comedian trying to tell a joke: each story ends with blank faces, raised eyebrows and a belated admission along the lines of "oh and there was a lizard who made everyone angry". It isn't a lack of time or imagination that scuppers the series, but a dearth of storytelling proficiency. Characters are introduced with no explanation as to why they were absent in the previous episodes, throwaway events from ten episodes prior are made crucial in a disparate storyline and deaths come frequently but are at best poorly handled and at worst treated as inconsequential. These faults don't prevent enjoyment of its unique world and ideas, but do turn an otherwise highly promising start into a lacklustre continuation.

given the weight such an endearing character's loss deserves; however it is handled with all the grace and deftness of a giraffe on ice

Split across multiple loosely connected stories, the overarching plot concerns the library of Bantorra and the collection of militant librarians which reside there. Located on an island at the centre of the known world, the librarians are charged with protecting the stone "books" which are born from people when they die; these books are organised in the multiple sub-levels of the library with the most treasured volumes in the lowest and most heavily guarded areas. The librarians fight against a group known as the Church of Drowning in God's Grace which aims to create a mythical "True Man". All is not as it seems though and in a world where death comes swiftly and brutality is everywhere, the three ancient deities of the world have plans which will affect all of the world's denizens.

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Baka to Test to Shokanju (Idiots, Tests and Summoned Beasts)

Like fruit, Baka to Test to Shokanju ripens with age. The running gags taste increasingly better and the variety keeps each one appetising; then the final pair of episodes roll around focusing entirely of the series' namesake and without warning there is oatmeal where fruit once was. The cross-up from raucous shenanigans to a poignant David and Goliath type story had been brewing throughout, however it isn't where the series strength lies. Quick-fire jokes, parodies and taboo-shattering characters - whether it is the aggressively homosexual Miharu, the gender bending Hideyoshi or the domineering Shoko - all blend together to create a hot-pot of outrageous hilarity and one of the most potent comedies of recent memory, regardless of its conclusion.

a vibrant and riotously enthusiastic aesthetic that never falters in delivery and encourages absolute attention

Fumizuki Academy isn't like other schools: instead of teaching all students equally, they are segregated into classes based on their skill. At the entrance exam, Mizuki Himeji is taken ill and scores zero, relegating her to the bottom of the school: Class F. Stuck with decrepit equipment, the miscreants that dwell in F class have a plan to challenge those ahead of them to assume control of their more luxurious facilities. Unique to Fumizuki however is the system which allows students to summon avatars with abilities based upon their test scores - a teacher must oversee the battle and a subject must be chosen, other than that they are a free for all. Losing an early skirmish, class F must bide their time until they can challenge another class again, that doesn't stop them from enjoying their time at school though.

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