Posts with the “anime:mention=8852” tag

Bloodsucker

A Strike the Blood review

How many other males does the protagonist of Strike the Blood know? Two. And females? More or less all of them. This is about as nuts-and-bolts basic as you can get for a premise: bland teenager is gifted extreme supernatural powers and proceeds to play “Gotta catch ‘em all” with the young ladies in his life. Spear wielding overseer? Check, comes free with sword wielding friend. Goth loli teacher? Check. Childhood friend and uber hacker? Check. Superpowered little sister? Check; and the list goes on. And of course the context for all of these females orbiting him? He must feed on them - oh right he’s a vampire - to unlock his magical familiars.

oh you walked in on her undressing again? you scamp!

Feel free to play “spot the jugular vein” during the opening few episodes because with almost every new female introduced, a key to unlock a new glowing critter for perpetual hoodie wearer Kojou is revealed. And of course given the setup, all of the ladies emit supremely suggestive noises and flush the brightest of reds when he begins to chow down on their necks. Yes it’s primitive but, apart from a few absurdly questionable scenes, it works thanks primarily to a refreshing lack of pretension and a handful of good natured character relationships.

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We all live in a blue submarine

A review of the Arpeggio of Blue Steel anime

Oh lord he we go, girls as the personification of wartime machinery. Memories of Strike Witches’ different fighter planes come rushing back as the quiet, long-haired Iona - the “mental model” of a submarine - is first introduced. Despite its name, Arpeggio of Blue Steel isn’t a follow up to Kathryn Bigelow’s film about a rookie New York cop or John Waynes 1934 western but a fully CG animated series about an alien fighting-force, the Fog, subjugating humanity in the guise of naval vessels.

Like glorified figureheads they gesticulate and chatter as battles rage

That “fully CG” aspect of the series is front and centre as unlike recent attempts at blending traditional and computer-aided 3D animation such as the Berserk movies or some recent mecha musume productions (Busou Shinki, Infinite Stratos et. al.), there is not a scrap of hand-drawn animation in the thirteen episode run. This isn’t the CG of Vexille or Appleseed though but a genuine and concerted attempt to emulate hand-drawn animation with 3D models. And for the most part, it kind of works. The first few episodes venture into the uncanny valley - odd when the subject of emulation is far from human - however whether due to prolonged exposure or a proliferation of characters beyond the loli submarine with a thousand-yard stare, the later episodes lack the creeping unease of the earlier ones.

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Beautifully vacant

A Kyoukai no Kanata review

On the one hand, Kyoukai no Kanata (Beyond the Boundary) is true to its heritage as a Kyoto Animation work: rich with detail and character nuance. On the other hand the series is outside the studio’s normal comfort zone with a fantasy setting and combat at its core. And on yet another hand - and this is the one that slaps you - there’s episode six; an episode so unbelievably stupid it’s almost impossible to align it with the five episodes that came before, or the six that follow.

the story of two outcasts, pariahs of their own kind cursed either by circumstance or lineage, who find solace in one another

The episode in question takes the story so far - a girl Mirai, from a reviled sect of spirit hunters, has ingratiated herself with a town’s local populace, not least of all the immortal half-human half-spirit Akihito - and tosses in three bath scenes and a dance number with a set up so ridiculous that abandoning the series there and then would be more than justified. The first episode was vexing enough with Mirai doing almost everything in her power to prevent the audience from empathising with her.

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