One of the odder bits of history for me is that the original series of Infinite Stratos broke me out of a slump with anime that had, until then, lasted for several months. It was brain-dead entertainment with few, if any, redeeming features and I was happy to assign watching it as aberrant behaviour. After all the story just ends without conclusion or explanation which isn’t surprising when it is the epitome of the harem setup; but whatever the first anime series did half-heartedly, the second (with the oh-so confusing title, Infinite Stratos 2) does with ferociously awful gusto.
just a hostage situation in a maid cafe and invites to fun-times at an amusement park
Not content with five girls all chasing the sole male, Ichika, two more are added (sisters, natch) and join the queue for wooing the dunderheaded lead. After all, this isn’t the story of a boy being able to pilot a heavily armed mechanical exoskeleton when only girls have been able to do it before. This isn’t even the story of a secret shadowy organisation trying to do… something nefarious. It’s about five, then seven, sexually frustrated girls trying to impose their own vision of lusty romance onto a boy whose obliviousness to their overtures borders on the mentally deficient. All the pesky and sporadically engaging CG combat just gets in the way of cooking for him! Or celebrating his birthday! Or going on play dates with him! Or just outright chasing him!
Oh lord he we go, girls as the personification of wartime machinery. Memories of Strike Witches’ different fighter planes come rushing back as the quiet, long-haired Iona - the “mental model” of a submarine - is first introduced. Despite its name, Arpeggio of Blue Steel isn’t a follow up to Kathryn Bigelow’s film about a rookie New York cop or John Waynes 1934 western but a fully CG animated series about an alien fighting-force, the Fog, subjugating humanity in the guise of naval vessels.
Like glorified figureheads they gesticulate and chatter as battles rage
That “fully CG” aspect of the series is front and centre as unlike recent attempts at blending traditional and computer-aided 3D animation such as the Berserk movies or some recent mecha musume productions (Busou Shinki, Infinite Stratos et. al.), there is not a scrap of hand-drawn animation in the thirteen episode run. This isn’t the CG of Vexille or Appleseed though but a genuine and concerted attempt to emulate hand-drawn animation with 3D models. And for the most part, it kind of works. The first few episodes venture into the uncanny valley - odd when the subject of emulation is far from human - however whether due to prolonged exposure or a proliferation of characters beyond the loli submarine with a thousand-yard stare, the later episodes lack the creeping unease of the earlier ones.
Dragonaut's first episode is full of breasts. The second episode is full of dragons. The third episode has breasts and dragons. This is of course entirely unsurprising given the character designer's previous works: Love Hina, Gravion and recently Witchblade; the seminal Stellvia of the Universe seemingly an exception to Makoto Uno's otherwise top-heavy résumé. Abnormally buoyant female appendages aside, Dragonaut's opening episodes are filled with confusing events, terrible CG wyrms and a slow-but-steady introduction to the cold-clinical world the series inhabits.
supposed secret labs and bustling command centres are rendered with a yawn rather than any flair
"Competent" is the best way to describe the series. It bears all the hallmarks of a two season show that isn't prepared to tip its hand at the outset. The hook centres on a trio of creatures that came to earth from outer-space, destroying the protagonist's spacecraft and family along the way. Modi operandi set, time jumps several years into the future when Earth is threatened, people actualise/synchronise/ride mechanical dragons and the once young protagonist now has a barrel full of angst to carry around. Terminology such as "Album", "Dragonaut", "D-Project" and "ISDA" are scattered liberally throughout the dialogue to inject a kind of faux mysticism to the proceedings but fundamentally, nothing is meritorious.