A review of the Kyousougiga TV anime
A review of the Sasami-san@Ganbaranai anime
Sasami-san@Ganbaranai (Sasami@Unmotivated) is very SHAFT. A useless description as everything the studio produces is by definition very SHAFT, but as an adjective it encapsulates the studio's infamous approach: an unwavering confidence in delivery, a devotion to pop-culture and often a production led by designers rather than artists and script writers rather than story. In the pantheon of its shows then, Sasami-san has far less protracted banter than Bakemonogatari but a stronger narrative than Tsukuyomi.
But it's still inescapably SHAFT, and it may be the tired old man in me, but I really wish it wasn't.
time travelling golems and family members repeatedly rising from the underworld
As a modern take on the the collage of stories from Japan's spiritual history it's fascinating and barrels through the often mercurial Shinto "religion" with its rich pool of deities and paraphernalia, from Amaterasu to Kagusutchi. This isn't however
My-HiME's naming of super-powered critters, or the sword naming scheme of innumerable JRPGs, but a fresh story with these multifarious gods and demons set in modern day and all its trappings. Coupled with a dreamy pastel art-style and animation that shoots precipitously from "we'll fix this in the Blu-ray release" to "three animators died producing this" and all the pieces are in place for a must-watch bonanza.
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Rental Magica is another series which attempts to be the right-side of the "magic + school children =" equation. Whether the glut of recent shows with this theme is some kind of fallout from the Harry Potter fangasm or perhaps just some kind of coincidence is a question for the future; what is clear is that Rental Magica is a step ahead of its peers by not only being meticulously researched but, more importantly, remarkably engaging and fun.
Rental Magica works so well because it manages to blend a number of historical and mythological concepts into a coherent whole
Beginning with a frantic and kinetic opening sequence on a strangely deserted highway, the series follows a tried-and-tested template of a chaotic first episode, followed by a sedate second and finally settling into a more balanced third. The first is replete with foreshadowing and scattered dialogue one expects from an introduction; it neatly sections out what are no doubt going to be the meat of the series in the form of monster quelling, client interaction and light-hearted school jocularity. None of these individual aspects merit undue focus and the test of the series will be in how well it balances the different facets. After such a riotous initiation, the series obliquely steps back in time in order to flesh out the cycloptic protagonist and his apparent memory loss and relation to the derisive witch of the show. It's an odd move, especially as it at first seems to serve only to reintroduce the tiresome "rich" wench whose saving grace is her UK origin. The third episode continues to explore the enigmatic characters in the central "Astral" team, a format likely to be repeated until a more coherent antagonist can be conjured up.
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