Final Fantasy XIII-2
Having now completed most all of what FFXIII-2 has to offer according to both the trophy screen and the challenge the end-game activities provided, I'm ready to go into my thoughts on the game.
Having now completed most all of what FFXIII-2 has to offer according to both the trophy screen and the challenge the end-game activities provided, I'm ready to go into my thoughts on the game.
Something happens at episode seven of Sora no Woto: what seemed like a placid mongrel dog suddenly bared its teeth. Brief and unexpected, it gives the animal a presence it hid so well previously. Rarely does it show them again and in the series' brief run of twelve episodes the dog remains serene and predictable - the bite never comes despite ample opportunity. Contrary to earlier predictions based upon the first three episodes, the series meanders but never succumbs to the obvious and though it may leave more loose threads than is justifiable it most importantly has a heart, a feature lacking in so many other series.
In the distant past, a disaster befell the Earth and much of the knowledge of technology was lost along with much of population and fauna. After joining the Helvetian army as a bugler and assigned to the 1121st Platoon, Kanata must adjust to the slow paced lifestyle of the remote border town of Seize and her comrade's idiosyncrasies, all while improving her bugling skills. Her misadventures include the exploration of a haunted, ramshackle school, an impromptu training exercise as well as rescuing children from a vicious typhoon. Her squad mates include the precocious Kureha, the solemn technical genius Noel, the big sister Rio and their whimsical leader Filicia; over the course of the series they rebuild of the multipedal tank: Takemikazuchi while their pasts are revealed and motivations explored.