Posts with the “phoenix wright” tag

Malpractice

A review of Wizard Barristers

I’m just going to go ahead and spoil all of Wizard Barristers for you on the off chance that I can spare you from watching it: Sudou Cecil was killed and brought back to life with forbidden magic in order to summon Lucifer who ends up as the chronically chirpy Moyo; Makusu (judge) is, like his son Shimizu (police officer), hiding his identity as a wizard but ends up killing him and is the one trying to summon the Lord of Darkness. There should now be no reason for you to investigate the series further because combined with screenshots, you’re saving time and oxygen and getting a better experience than watching it.

Characters burst into the courtroom like it’s a celebrity wedding that must be stopped

It’s difficult to fully appreciate how terrible Wizard Barristers: Benmashi Cecil is without slipping into hyperbole and making it sound “so bad it’s good”. Make no mistake, this is just bad. To understand disappointment is to follow Yasuomi Umetsu’s directing career because although his character designs are bold, colourful and unique, his directing leaves a trail of disenchantment. It started so well with Kite if you ignore the rape (statutory or otherwise), then got freaky with Mezzo Forte and the lamentable Mezzo DSA, lackluster with Kite Liberator and topped off by Galilei Donna and now Wizard Barristers. Why people keep giving him directing positions is still a mystery.

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Reach out to the truth

A review of the Dangan Ronpa anime

The Dangan Ronpa anime accrues a lot of pop-culture debt during its thirteen episode run. The most obvious being to Phoenix Wright (Gyakuten Saiban) with its near carbon copy of the hyperactive trials, only the iconic “Objection!” being replaced with a bizarre ammunition mechanic. More surreptitiously is its desire to be even a fraction as stylish as Persona 4 with a funky-smooth Engrish opening and questionably bold style. Tertiary influences seem to include the torturous logic diatribes from Death Note as well as the “children versus children” storyline from Battle Royale (and by extension the recent BTOOOM among others).

Combine these with a day-glo colour palette, retro video-game motifs and a cast of charicatures rather than characters and the final presentation is a muddled hodge-podge that, somewhat ironically, barely has an identity of its own.

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