A review of the Rage of Bahamut: Genesis anime series
After three episodes of Shingeki no Bahamut: Genesis (Rage of Bahamut: Genesis), I still wasn’t sure what I was watching. There’s nothing particularly abstract (yes Soultaker I’m talking about you) about the story of two feuding friends going on adventures with a girl from another world. Except, in the first few episodes there are so many different ways the series could have gone - monster of the week, Queen’s Blade journey into fan service, Escaflowne adventures in a fantasy world to name a few - but it seems bullheadedly determined not to go with any of them and instead play the whole series by ear.
Peculiarly, it works. And not just because it throws everything, kitchen sink and all, at you and to see what sticks. After all you have an Arabian deity (Bahamut) mixed in with Christian mythology (heaven, hell, angels and devils) with some added Norse flavouring (the heavenly god is in fact Zeus), some Pagan witchcraft and wizardry and some historical persons of note thrown in for good measure. Like the origin of the dragon personification of Bahamut then, Shingeki no Bahamut is a Dungeons and Dragons campaign in anime form. It has the overeager dungeon master cobbling together a piecemeal mythology with narrative abandon, the rollicking tales of a knight, a rogue and someone who wanted to play a female, and by the end of the campaign the adventurers are riding into battle on the back of a giant duck.
As the opening to Amagi Brilliant Park is keen to point out: this isn’t a fairytale. The series certainly has fairytale elements to it with a princess, a castle, magic and a prince, but as Philip Pullman pointed out in interviews after his reimagining of Grimm’s fairytales:
there is no backstory, no complex motives, no internal life.
And those are things that Amagi has in spades, almost to its detriment. The story of an ailing theme park and the challenges faced by Seiya Kanie in bringing it back to popularity is, at it’s core, an old underdog tale. There’s the time limit to achieving the goal - 50,000 yearly guests by the end of July - the motivation - Seiya knows the owner of the park from his childhood - and the quirky, offbeat cast. To its credit, the series tells that story remarkably well and by the end of the twelfth episode you could leave feeling like you’ve experienced a jolly old yarn. Odd then that the series is in fact thirteen episodes long…
A review of the second Sword Art Online anime series
Some way into this second series of Sword Art Online I found myself thinking that it was quite brave. Taking the clown-shoed silliness of the first series and slowing everything down, focusing on characters and setting, seemed like an odd decision. Like so many other aspects of Sword Art Online II though, I was disappointed. It’s not being brave, just invoking standard shounen-esque time wasting. Meaning if you watched the series as it aired you will have spent several weeks watching wunderkind Kirito and newcomer Sinon sit in a virtual cave in the middle of a virtual desert.
Imagine a character that is part Jesus Christ and part James Dean and you get the idea
I shouldn’t really have expected anything else really. I liked the simplicity of the first series’ bifurcated storyline in a schlocky, intelligence-lite way, but the spark of that first storyline - trapped in a virtual world, die here and you die for real - was gone. Alfheim, the fairy filled fantasy funfair that occupied the second half of that series and is now the staple MMO for the core cast, was bright and cheerful but lacked the tangibility of Aincrad. It’s disheartening then that this second series kicks off by plunging Kirito into the grimy, gunmetal grey world of Gun Gale Online.
A review of the Tamako Market and Tamako Love Story anime
Tamako Market was always a bit of a mongrel when put up against other Kyoto Animation productions. Coming after the first season of otaku targeted Chuunibyou and before the first season of the, one presumes predominantly female targeted, Free!, Tamako Market certainly didn’t set the world on fire like K-On! did, Naoko Yamada’s previous directorial role, and it seemed to sink without a trace after airing early 2013. So the series sat forlornly in my “Watched” folder, awaiting some kind of spark that would elicit more than a disinterested shrug whenever I considered writing about it.
this is an endless summer with deep ocean skies and flesh pink sunsets
That spark came with the movie, Tamako Love Story, set after the series and deals with… well… Wait, rewind. Tamako Market is about a girl called Tamako: daughter of a family of mochi makers and the much loved teen of a Kyoto municipal shopping arcade. A talking bird named Dera arrives from an unspecified distant land, apparently searching for a bride for his country’s prince, and proceeds to ingratiate himself with Tamako’s family. However, he becomes fat and complacent from eating so much of the mochi they make, until it becomes increasingly imperative he complete his original mission.
I’ll get all the deferential flimflam out of the way first: I know very little about romance manga and anime and, if Ao Haru Ride (Blue Spring Ride) is anything to go by, I know even less about teenagers as well. Though I often try to forget, I too was once an adolescent but due to circumstances I won’t elaborate on, most of that time was, for me at least, spent surviving high school rather than, well, anything that goes on in Ao Haru Ride.
not just furtive glances and accidental touches, oh no
Futaba had a crush on Kou in middle school until he up and disappeared. And now he’s come rocketing back into her life, with floppier hair, a fancy new last name and a whole heap of emotional baggage. Broken bird meet your new caretaker! Or so I thought. What I expected going into the series was a story of teen romance and certainly the opening episode seems to be heading that way. Only it’s less of a teen romance than a teen drama which, when I sloughed off my expectations, turned out to be a lot better than just a straightforward puppy love schmaltz.