A review of episodes 1 & 2 of Ghost in the Shell: Arise
It’s not even worth reading this post if you’re expecting the kind of excoriation that many have lumped on the latest Ghost in the Shell instalments. I’d already set out my stall with Arise when promotional material came out for it and my affinity for Standalone Complex is sparsely documented but well understood. Fifty percent of the expected run-time of Arise is now done with both Ghost Pain and Ghost Whispers out on home video release, it’s interesting to see what direction the series of OVAs has taken over and above the previous powerhouse of Standalone Complex and the two Mamoru Oshii directed movies.
a younger and more inexperienced Kusanagi without her usual squad for support
For one this is definitely a divergence from the established lore for all of the characters involved, most of all Kusanagi who was no longer involved in an accident when a toddler forcing her to get one of the first fully prosthetic bodies. Similarly her presence during WW4 where she met both Ishikawa and Batou is in question, yet her position in the military remains. Aramaki is no longer greying and quite as world weary and the Tachicomas that became the Uchicomas are now the Logicomas - same idea different skin.
The trailer for the latest Silent Hill instalment to come from Konami filled me with a rare kind of glee. However, I haven't played a Silent Hill game since Homecoming and haven't completed one since the The Room and it made me wonder why I still get excited about the franchise. The series has seen Akira Yamaoka mutate from music director to music god to game producer, but has now left the nest to join Grasshopper games, so it is certain that his iconic and atmospheric music will not be gracing the eighth entry. The music from the trailer sounds sterling though and while an unabashed fan of his music for Silent Hill, I didn't greet the news of him leaving Konami and the franchise with anything more than a "huh".
far harder is it to see a series slip into confused mediocrity than to precipitously burn out
I fell in love with Silent Hill, both the town and the game series, during the second and third iterations. The third bizarrely came out in the UK before the rest of the world and was one of the first games I got for the PS2, likewise the second game came belatedly to the Xbox and was another firm favourite. After them however the series faltered and hasn't really recovered what made it special - certainly all the individual components are present in games such Homecoming but the spark has never been seen since. And yet I still wanted to tear apart the latest trailer and put the pieces under a microscope, examining them for clues and hints as to what was to come.