Your enjoyment of Vividred Operation can be accurately measured by whether you prefix "bums" with "little girl" in the phrase "it's full of bums". Thankfully you don't need to wait long for an answer as it's a scant twenty seconds into the first episode before a sunrise from the top of the Tokyo Sky Tree is framed between the legs and crotch of the series' antagonist. You can switch off right there (advisable if your screen is in any way publicly visible) and be safe in the knowledge that the series doesn't get much better.
the smaller the girl, the bigger the hammer
As an entry into the "magical girl" genre it feels a lot like painting by numbers. Spunky and earnest protagonist that acts as the lynchpin of the group? Check. Antagonist who must be won over by the all-encompassing power of friendship? Check. Colour coded sentai team? Check. And yes, red is the leader. Everyone knows that.
Thoughts on the upcoming Ghost in the Shell: Arise OVAs
Information about the new Ghost in the Shell anime (subtitled Arise) is being drip fed from its Production I.G. stewards and the vocalreaction has been... disparaging. The voice cast has changed, the character designs are too moe, the soundtrack isn't Yoko Kanno. Etcetera.
To them I say: excellent.
And I don't say that lightly as I am an ardent fan of GITS in all of its forms, including the divisive second Mamoru Oshii movie, Innocence. I am a person who painstakingly tried to translate and decipher Standalone Complex and 2nd GIG when there were no fansubs or English releases for them. I am a person who bought the special edition DVDs as they came out in America (and then again in the UK) for the superior DTS audio version, only to realise I was now knee deep in tachikoma figurines. I am a person who could tell you that there is a "Directed by K. K." message on the ring of a cybernetic iris on a bit character in the second episode of SAC. I know and loveGhost in the Shell.
There will always be something enticing about the portrayal of MMOs within anime. Like .hack//sign before it, Sword Art Online tickles the fancy of those who revel in finding the glitches, the rare objects, the dark and hidden zones of online worlds that subvert the otherwise strongly governed rules and are all but untouched by the masses. For the first half of the series at least, again like .hack//sign, the pesky outside world cannot interfere, for the players of SAO are locked into Aincard by a nefarious programmer. Reach the 100th level and escape the game, if you die you die for real, if you try and take off the gear used to access the game, you die.
Three simple rules, ten thousand players, starting pistol... Go. From there protagonist Kirito, a beta tester and all-round MMO connoisseur, is able to single-handedly charge through what would otherwise take squads, groups, even whole guilds to defeat. A lovely bit of wish-fulfilment intimating that by relying on solitary skill rather communal co-operation a single person is able to succeed and thrive.