Posts categorised “Reviews”

Stranger danger

A review of the Black Bullet anime series

Won’t someone please think of the children? Because that’s really all Black Bullet thinks about. Right at the heart of its world, ravaged by the giant insects known as Gastrea, is an employment structure that partners young men, “Enforcers”, with pre-adolescent girls, “Initiators”. Those children are of course genetically altered so to complement their red eyes they have phenomenal speed and strength, enough to fight the rampaging insects.

the high fructose pairing of Rentarou, serial loli magnet and perpetual do-gooder, and the sparky orange-haired Enju

You might just sigh and slowly shake your head at such a set up - it’s peculiarly original yet feels overused, tapping into the same buddy-cop dynamic that innumerable other shows, anime or otherwise, have used. What’s worrying is that in between all of the bad CG, B-movie style monster bashing is a worrisome, suggestive undercurrent that slowly, insidiously, creeps in. There’s maybe just one too many bath scenes, a few too many expressions of unflinching adoration, and too many children saying things that can be misconstrued as sexual.

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Hexen

A review of the Gokukoku no Brynhildr anime

There’s not even anyone called Brynhildr in Gokukoku no Brynhildr (Brynhildr in the Darkness), let alone being in the dark. It’s far from the only misleading thing about the series but it’s a good enough place to start. Unless you’ve seen Elfen Lied, in which case it’s probably worth stating that Brynhildr is by the same author and has the same kind of sadistic nonchalance towards human life but without the puppy killing or fascination with urination.

Anyway. Witches exist, except they’re technological rather than magical so they have an implant rather than a broomstick, and several have escaped imprisonment and now cluster around the interminably dense male lead, Ryouta Murakami. Stuff happens, breasts are exposed, stupidity is enacted, and witches die. And when they do they melt into a puddle of poorly censored goo. Oh what a world. What. A. World.

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Stained glass wasteland

A review of the Mekakucity Actors anime

The elephant in the room whenever I’m talking about a series like Monogatari, ef, Sasami-san@Ganbaranai or, in this case, Mekakucity Actors, is the director Akiyuki Shinbo. I have tried and usually failed to address that elephant when reviewing his shows yet each one he does without sharing directing duties is indelibly stamped with his unique vision. My issue being that despite his obvious talent and corruscating view of the world, it takes an enormously strong story to match that style. Mekakucity Actors does not have that.

an obnoxious mash-up of a vocaloid and the Microsoft Word paperclip

Madoka did which is why it’s difficult not to maintain the niggling suspicion that it was so successful despite the director rather than because of him. He is consistently strong when it comes to aesthetics, with allegories and metaphors bubbling contentedly beneath the surface but with Mekaku it’s nothing we haven’t seen before. There’s the fascination with time and cogs with crooked clock towers and giant hourglasses littering the landscape and drenched in neon like a futuristic Salvador Dali. Sunsets and stained glass windows frame moody looking teenagers holding books and cocking their heads with signature aloofness.

And I have no idea what’s going on.

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Player of games

A review of the No Game No Life anime series

There’s a fundamental problem with No Game No Life in that when the series isn’t revelling in the games that form the core of its mythos, it’s chronically dull. Like a lot of series this doesn’t become apparent until well into its run and for NGNL it’s the shift away from minute-to-minute, seat-of-your-pants gaming pugilism towards the “long game” that starts being played.

they’ll pull through and they’ll do it with enough self-knowing swagger and pomposity to make it seem like it was all planned

Rewind though. Young man and even younger girl get transported to a fantasy realm of elves and angels where every conflict is resolved with a game. These games cover the spectrum from cards to chess to video games and are governed by a set of rules outlined by the whimsical child-like deity Tet. As I mentioned in my Mondaiji-tachi review, it’s a well realised world that takes its core conceit to its logical extreme: nothing is contested without a game. This obviously puts our heroes, Sora and Shiro, at the top of the pile because of their impossibly prodigious game playing abilities.

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Augmented

A review of the first Sidonia no Kishi anime series

The first trailer that I saw for Sidonia no Kishi (Knights of Sidonia) was linked to by someone who was obviously very excited at the prospect of the series. For me, the trailer produced only indifference: giant robots, monsters, space; I’ve seen all of this before. Even the post-broadcast Netflix announcement trailer wouldn’t have convinced me, and I only saw that having watched the whole series. The core issue being that robots fighting in space is an easy sell but it’s not what makes Sidonia a special series. You can’t tout super-massive architecture, questioning the nature of humanity or glorious science-fiction as selling points in a minute and thirty seconds.

what humanity was before has ceded to pragmatism and necessity, to survive it must change and adapt

Many people have categorised the series as “hard” science-fiction which seems like a misuse of the term. Sidonia is very rich, but its use of laborious and detailed scientific explanations is extremely limited and most of the time non-existent - this isn’t Banner of the Stars. This is about a gargantuan colony “seed” ship, the titular Sidonia, floating through the cosmos defending itself against grotesque aggressors, the Gauna.

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