One of the odder bits of history for me is that the original series of Infinite Stratos broke me out of a slump with anime that had, until then, lasted for several months. It was brain-dead entertainment with few, if any, redeeming features and I was happy to assign watching it as aberrant behaviour. After all the story just ends without conclusion or explanation which isn’t surprising when it is the epitome of the harem setup; but whatever the first anime series did half-heartedly, the second (with the oh-so confusing title, Infinite Stratos 2) does with ferociously awful gusto.
just a hostage situation in a maid cafe and invites to fun-times at an amusement park
Not content with five girls all chasing the sole male, Ichika, two more are added (sisters, natch) and join the queue for wooing the dunderheaded lead. After all, this isn’t the story of a boy being able to pilot a heavily armed mechanical exoskeleton when only girls have been able to do it before. This isn’t even the story of a secret shadowy organisation trying to do… something nefarious. It’s about five, then seven, sexually frustrated girls trying to impose their own vision of lusty romance onto a boy whose obliviousness to their overtures borders on the mentally deficient. All the pesky and sporadically engaging CG combat just gets in the way of cooking for him! Or celebrating his birthday! Or going on play dates with him! Or just outright chasing him!
Screenshots aren’t going to sell you on the latest Yozakura Quartet anime: Hana no Uta (Song of Flowers). The borderline lazy and haphazard line work and wildly varying character styles between episodes will be enough to turn anyone with a jaded artistic eye away. If you actually watch it though, well the animation still errs on the side of janky, but aesthetic issues tend to ebb away when it becomes clear how refreshingly playful the thirteen episode series is.
a teenage ogre at odds with her power? Hey wait is that a witch in a pink mini-skirt?
This starts with a cast that is comprised of nothing less than a cat-eared telepath, a pair of terrifyingly strong ogre siblings, a half-demon who can summon objects with just a word and a nurse descended from Dr Frankenstein. Eclectic to say the least and the kind of barely restrained bedlam that constitutes interplay within the core group can range from dancing to a Wii fitness game during a town meeting to mock battles overseen by a lackadaisical town spirit.
When you adore something, it’s hard not to slip into superlatives when describing it. So strong is that swell of emotion that it almost feels like words aren’t enough to encompass just how much something personally means to you. I adore Kyousougiga. It’s beautiful and flawed and moving and stunning in ways that little else is. It’s telling that those who talk about the series gush like crumbling dams, desperately trying to hold back a torrent of enthusiasm.
absent parents, self-loathing gods and finding meaning in a life twice abandoned
The obvious question though is what Kyousogiga (Capital Craze) is about? It would be disingenuous to the series to just enumerate its many themes and storylines, and the simplest answer is reiterated at the beginning of each episode: it’s a story about love and rebirth in a family across time and dimensions. It’s a grand claim not entirely borne out by the first episode - confusingly numbered 00 - which is a maelstrom of technicolour bedlam set to the sounds of children laughing and adult scorn.
Oh lord he we go, girls as the personification of wartime machinery. Memories of Strike Witches’ different fighter planes come rushing back as the quiet, long-haired Iona - the “mental model” of a submarine - is first introduced. Despite its name, Arpeggio of Blue Steel isn’t a follow up to Kathryn Bigelow’s film about a rookie New York cop or John Waynes 1934 western but a fully CG animated series about an alien fighting-force, the Fog, subjugating humanity in the guise of naval vessels.
Like glorified figureheads they gesticulate and chatter as battles rage
That “fully CG” aspect of the series is front and centre as unlike recent attempts at blending traditional and computer-aided 3D animation such as the Berserk movies or some recent mecha musume productions (Busou Shinki, Infinite Stratos et. al.), there is not a scrap of hand-drawn animation in the thirteen episode run. This isn’t the CG of Vexille or Appleseed though but a genuine and concerted attempt to emulate hand-drawn animation with 3D models. And for the most part, it kind of works. The first few episodes venture into the uncanny valley - odd when the subject of emulation is far from human - however whether due to prolonged exposure or a proliferation of characters beyond the loli submarine with a thousand-yard stare, the later episodes lack the creeping unease of the earlier ones.
On paper Outbreak Company is, frankly, bobbins. An otaku is transported to a fantasy realm of elven maids, busty werewolves and a pint-sized queen in order to spread the otaku way to them. But of course paper is exactly where it started with a series of ongoing light novels and manga preceding the twelve episode anime which is not only funny in a dorky, self-aware kind of way but also surprisingly sensitive to the panoply of topics it touched upon.
The first it tackles is cultural imperialism: the male protagonist Shinichi, and by extension Japan through his, what else, busty BL-loving JSDF aide, are shown to be sensitive to steamrollering their ideals and morals on the populace of the fantasy realm of Eldant. This creates some oddly atypical situations such as when the diminutive queen verbally and almost physically attacks the lead half-elf maid, a situation defused not by posturing and proselytising but by a measure of understanding. From a western point of view this very pointed approach to diplomacy could be taken as a dig towards the jingoism of real-world recent conflicts and occupations but is more likely aimed inward and towards Japan’s recent past.