First released: July 2009 Version reviewed: BluRay
A lot of media start right in the thick of things, in media res, but Canaan is the only series I’ve seen that seems to start at the end of things, ad finem. As if all of the interesting development has already happened and this is the epilogue where the elves are sailing west. Wikipedia informs me however that Canaan is in fact a sequel to a Japanese-only Wii game and “conceptualised” by Type-Moon (of Kara no Kyoukai and Fate fame) co-founders Kinoko Nasu and Takashi Takeuchi. Whether having played that game helps in understanding the series is unknown, though unlikely given it shares only a few characters, one of whom is secondary at best.
everything scrapes against each other like rusty clockwork
The broad strokes though: photographer Maria Osawa and journalist Minoru Minorikawa travel to Shanghai to cover an anti-terrorism summit. Maria reunites with an old friend, Canaan, who is a mercenary for hire and possessed of the gift of synesthesia, allowing her to see odours and hear colours (amongst other things). A fine setup, but proving the exception to the rule that anything Type-Moon touches turns to gold, Canaan as a series is like the parade in the first episode: colourful, chaotic, and thoroughly unintelligible. How could it go so wrong?
Senkou no Night Raid is ambitions in many respects: it features a selection of spoken languages including Chinese, Russian and heavily accented Japanese and it takes place in a time when Japan's misguided "Co-Prosperity Sphere" idealism was still prevalent. That the series comes from A1 Pictures, responsible for Kannagi and Sora no Woto, and like the latter series is aired within the "Anime no chikara" (The Power of Anime) slot; its pedigree not in question. The first three episodes then demonstrate a series confident in story but shy with characters - a tale of espionage and artifice told using adolescents with super powers. With an estimated thirteen episodes and only the vaguest hints at an overarching plot, like Higashi no Eden before it, the short run could be the worst thing to happen to such a promising series.
straddles the line between demanding political manoeuvring and pulpy action thriller
Set in Shanghai in 1931, a group of four young adults are trying to retrieve a kidnapped company president; their rescue attempt is beset with problems though from an exploding car to a chase by boat turning out to be for a decoy only. After meeting with their handler, they mount another attempt to extricate the hostage, this time from one of the enemy's heavily manned forts. This does not pan out much more successfully than before and is only the first in a series of missions for the group, each of whom is gifted with a special, near magical feat which enables them to perform tasks impossible for others. Investigations into violinists passing information to the enemy as well as a serial bomber exhibiting similarly fantastical powers will test their burgeoning abilities, however their nemesis could well be far stronger than they yet know and is the sibling of one of their members.